As continuing playing with particle systems I came up this simple applet of fluid simuation app. Play applet at http://leejayxia.com/processing/noc_fluid or http://openprocessing.org/visuals/?visualID=1047.
This is an exercise of creating hundreds of hidden attractors on the screen to pull the particles on the screen so as to create a weaving behavior. When it’s getting denser, the result is getting more interesting. This one looks like moss on the rock. More Play the applet at http://leejayxia.com/processing/noc_weaver/.
Assignment 2 for Nature of Code. Trying to simulate floating effect by creating gravity and buoyancy under the imaginative surface of water (in this case, the middle of the screen). This is a practice of simulating the second Newton’s law by applying acceleration to the particle’s velocity other than directly changing the velocity or location. Play [...]
I played with noise and probability to see what I can get out of the “walker” example for The Nature of Code class. 4 parameters were set up to control my walker group and somehow I’m getting this flies around food / bugs around lamp effect. Parameters: Acceleration of the particle Attraction from the anchor [...]
At week 1 of toy design class, I grouped with Emeri, Elie and EJ and quick prototyped a drawing toy over the weekend. After ruling out a lot of other possibilities of making a drawing toy like miniature catapult loaded with chalk powder or rolling marbles spitting ink, we came back to the idea of [...]
Face Blind was my final project for Visualizing the Five Senses last semester. However for some reason I never had a chance to document it, and as a kicking off of my “blog catching up” week I would like to start with this project. Just as a quick recap of the project, Face Blind is [...]
Light switches are so common that we’ve build unconscious paradigm in them. They are either binary or look like a knob. I was trying not to break the paradigm just to break the paradigm, nor to introduce extra circuits/mechanisms just for the form. That being said, I was trying carefully to address a certain problem [...]