My take into the midterm for Nature of Code started from aimless playing with some old codes I made a couple of weeks ago. Not having a concrete idea of a “project” proposal, I decided to apply a Perlin Noise flow field to the fluid pluses I made last week, so that I need not necessarily introduce the mouse move to play with the field. The flow field reinitiates itself every 120 frames so that the particles keep moving and not getting too boring to look at.
Applet on OpenProcessing: http://openprocessing.org/visuals/?visualID=1094
After constructing the flow field, I came across Anthony Mattox’s Perlin Flow Ribbons which is amazingly attractive to me.Two levels of Perlin Noise field might be a good solution to make the field evolve more fluidly but I just didn’t do it… I just left the particles there and let them trace overtime. The results are … fairly good I shall say. Some of them do look pretty good, others are going bizarre due to lack of control. However the subtle motions overtime are charming to watch. I just sat there for hours staring at the screen (making screenshots) …
Applet on OpenProcessing: http://openprocessing.org/visuals/?visualID=1095







2 Comments
Beautiful images. I tried doing this a couple times and it evolved into a few other little projects, but my particle tracing never looked so graceful. It could be my particles were just too large.
Nice work.
Thanks Anthony! I guess I just threw too many particles in there…
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