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Tag Archives: monster

Humon beings update

02-May-09 | 7,483 views

Li and I presented the humons on Wednesday and Thursday in both Redial and Nature of Code class. Although we’ve been playing around for weeks and a lot of people already saw it, it’s still so joyful to see a lot people actually play with it at the same time. Here’s the video from the […]

Visualizing wolfram patterns with monmonmonsters

30-Mar-09 | 5,090 views

Interested in creating a simple form of “stand alone complex”, I decided to use wolfram’s one-dimension cellular automata as the underneath engine for the monsters. The color, dancing pattern, dancing amplitude are driven by different sets of CA rules. Play monmon “CA” monster here: http://leejayxia.com/processing/monmonmonster_wolfram/ or on openprocessing: http://openprocessing.org/visuals/?visualID=1326

Monmonmonster

12-Mar-09 | 4,626 views

I spent hours playing with processing monsters last night and ended up with my little monster creation with cellular automata. I was excited about the possibility of creating a “complex” in between chaos and periodical oscillation but still feel confused to create one from scratch. A possible approach could be build a new visual/behavior/whatever upon […]